Searched refs:setInputLayout (Results 1 – 6 of 6) sorted by relevance
891 stateManager->setInputLayout(support.inputLayout); in swizzleTexture()1018 stateManager->setInputLayout(support.inputLayout); in copyTexture()1120 stateManager->setInputLayout(&mQuad2DIL.getObj()); in copyDepth()1725 stateManager->setInputLayout(nullptr); in resolveDepth()1901 stateManager->setInputLayout(nullptr); in resolveStencil()
206 stateManager->setInputLayout(nullptr); in copyBufferToTexture()
247 void setInputLayout(const d3d11::InputLayout *inputLayout);
708 stateManager->setInputLayout(il); in clearFramebuffer()
883 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
2155 void StateManager11::setInputLayout(const d3d11::InputLayout *inputLayout) in setInputLayout() function in rx::StateManager11