Searched refs:setFramebufferBinding (Results 1 – 3 of 3) sorted by relevance
349 void setFramebufferBinding(GLenum target, GLuint fb) { in setFramebufferBinding() function
682 ctx->setFramebufferBinding(target, 0); in glBindFramebuffer()700 ctx->setFramebufferBinding(target, framebuffer); in glBindFramebuffer()
2536 ctx->setFramebufferBinding(GL_FRAMEBUFFER_EXT, framebuffer); in glBindFramebufferNoValidation()