Searched refs:setFormatConvertShaders (Results 1 – 2 of 2) sorted by relevance
98 angle::Result setFormatConvertShaders(Context9 *context9,
415 setFormatConvertShaders(context9, destFormat, flipY, premultiplyAlpha, unmultiplyAlpha); in formatConvert()426 angle::Result Blit9::setFormatConvertShaders(Context9 *context9, in setFormatConvertShaders() function in rx::Blit9