Searched refs:setBoundTextureImmutableFormat (Results 1 – 3 of 3) sorted by relevance
454 void setBoundTextureImmutableFormat(GLenum target);
4300 state->setBoundTextureImmutableFormat(target); in s_glTexStorage2D()4699 state->setBoundTextureImmutableFormat(target); in s_glTexStorage3D()4701 state->setBoundTextureImmutableFormat(target); in s_glTexStorage3D()6208 state->setBoundTextureImmutableFormat(target); in s_glTexStorage2DMultisample()
1668 void GLClientState::setBoundTextureImmutableFormat(GLenum target) { in setBoundTextureImmutableFormat() function in gfxstream::guest::GLClientState