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Searched refs:sampling_code (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp2360 std::string sampling_code; in getSamplingComputeShaderCode() local
2375 compute_shader_color, 0, sampler_name, sampling_code); in getSamplingComputeShaderCode()
2380 compute_shader_color, 0, sampler_name, sampling_code); in getSamplingComputeShaderCode()
2439 stream << std::endl << sampling_code << std::endl; in getSamplingComputeShaderCode()
2494 std::string sampling_code; in getSamplingFragmentShaderCode() local
2508 fragment_shader_output, 0, sampler_name, sampling_code); in getSamplingFragmentShaderCode()
2513 fragment_shader_output, 0, sampler_name, sampling_code); in getSamplingFragmentShaderCode()
2547 stream << sampling_code; in getSamplingFragmentShaderCode()
2697 std::string sampling_code; in getSamplingGeometryShaderCode() local
2711 fragment_shader_input, 0, sampler_name, sampling_code); in getSamplingGeometryShaderCode()
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cMultiBindTests.cpp3830 const GLchar *sampling_code = 0; in iterate() local
3836 sampling_code = sampling[i]; in iterate()
3842 sampling_code = sampling[2]; /* texture(sXXX, COORDS) */ in iterate()
3860 replaceToken("SAMPLING", sum_position, sampling_code, cs_source); in iterate()