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Searched refs:same_thread_count (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_llvm_tess.c45 bool same_thread_count = shader->key.ge.opt.same_patch_vertices; in si_llvm_ls_build_end() local
48 if (ctx->screen->info.gfx_level < GFX9 || (shader->is_monolithic && !same_thread_count)) in si_llvm_ls_build_end()
77 if (same_thread_count) { in si_llvm_ls_build_end()
H A Dsi_shader_llvm.c390 bool same_thread_count) in si_build_wrapper_function() argument
401 if (same_thread_count) { in si_build_wrapper_function()
421 if (same_thread_count) { in si_build_wrapper_function()
477 if (ctx->stage == MESA_SHADER_TESS_CTRL && !same_thread_count) in si_build_wrapper_function()
857 bool same_thread_count = shader->key.ge.opt.same_patch_vertices; in si_llvm_compile_shader() local
858 si_build_wrapper_function(&ctx, parts, same_thread_count); in si_llvm_compile_shader()