Searched refs:s_source_texture_data_f (Results 1 – 2 of 2) sorted by relevance
274 source_data = (glw::GLvoid *)s_source_texture_data_f; in prepareSourceTexture()314 source_data = (glw::GLvoid *)s_source_texture_data_f; in prepareSourceTexture()873 glw::GLfloat expected_value = (channel == RED_COMPONENT) ? s_source_texture_data_f[0] : in checkDestinationTexture()905 s_source_texture_data_f[channel]; in checkDestinationTexture()1215 const glw::GLfloat FunctionalTest::s_source_texture_data_f[] = {0.125f, 0.25f, 0.5f, 0.75f}; member in gl3cts::TextureSizePromotion::FunctionalTest
162 …static const glw::GLfloat s_source_texture_data_f[]; //!< Source texture for floating point type i… member in gl3cts::TextureSizePromotion::FunctionalTest