Searched refs:s_glGetCompressedTextureFormats (Results 1 – 4 of 4) sorted by relevance
100 glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; in initGL()305 void GLESv1Decoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data) in s_glGetCompressedTextureFormats() function in gfxstream::gl::GLESv1Decoder
51 … static void gles1_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);
117 glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; in initGL()301 void GLESv2Decoder::s_glGetCompressedTextureFormats(void *self, int count, GLint *formats) in s_glGetCompressedTextureFormats() function in gfxstream::gl::GLESv2Decoder
58 … static void gles2_APIENTRY s_glGetCompressedTextureFormats(void *self, int count, GLint *formats);