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Searched refs:s_fragment_shader (Results 1 – 17 of 17) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackTests.hpp86 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::APIErrors
266 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::LinkingErrors
304 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::Limits
920 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFB
992 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFBFeedback
1058 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFBStream
1117 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::CaptureSpecialInterleaved
1177 static const glw::GLchar *s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFBInstanced
H A Dgl3cTransformFeedbackTests.cpp227 s_fragment_shader, &m_varying_name, 1, GL_INTERLEAVED_ATTRIBS); in iterate()
230 …ontext.getTestContext().getLog(), NULL, NULL, NULL, s_vertex_shader_with_output, s_fragment_shader, in iterate()
235 s_fragment_shader, NULL, 0, GL_SEPARATE_ATTRIBS); in iterate()
243 s_fragment_shader, &m_varying_name, 1, GL_INTERLEAVED_ATTRIBS); in iterate()
252 …m_tessellation_evaluation_shader, s_vertex_shader_without_output, s_fragment_shader, &m_varying_na… in iterate()
1740 const glw::GLchar *gl3cts::TransformFeedback::APIErrors::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::APIErrors
1819 gl, m_context.getTestContext().getLog(), NULL, NULL, NULL, NULL, s_fragment_shader, in testNoVertexNoGeometry()
1864 …l, m_context.getTestContext().getLog(), NULL, NULL, NULL, vertex_shader.c_str(), s_fragment_shader, in testInvalidVarying()
1911 …l, m_context.getTestContext().getLog(), NULL, NULL, NULL, vertex_shader.c_str(), s_fragment_shader, in testRepeatedVarying()
2006 …l, m_context.getTestContext().getLog(), NULL, NULL, NULL, vertex_shader.c_str(), s_fragment_shader, in testTooManyVaryings()
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H A Dgl4cDirectStateAccessTests.hpp397 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest
592 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Samplers::FunctionalTest
780 static const glw::GLchar *s_fragment_shader; member in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
1085 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Queries::FunctionalTest
2180 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Buffers::FunctionalTest
3620 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest
4107 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::VertexArrays::EnableDisableAttributesTest
4161 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest
4215 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest
4300 static const glw::GLchar *s_fragment_shader; member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
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H A Dgl4cDirectStateAccessVertexArraysTests.cpp317 } shader[] = {{vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in BuildProgram()
781 const glw::GLchar EnableDisableAttributesTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::EnableDisableAttributesTest
885 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in PrepareProgram()
1222 const glw::GLchar ElementBufferTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest
1332 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in PrepareProgram()
1758 const glw::GLchar VertexBuffersTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest
1962 {{s_fragment_shader, DE_NULL, DE_NULL}, 1, GL_FRAGMENT_SHADER, 0}}; in PrepareProgram()
2548 const glw::GLchar *AttributeFormatTest::s_fragment_shader = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
2651 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in PrepareProgram()
2972 const glw::GLchar AttributeBindingTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingTest
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H A Dgl4cContextFlushControlTests.cpp560 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in createProgram()
675 const glw::GLchar gl4cts::ContextFlushControl::FunctionalTest::DrawSetup::s_fragment_shader[] = member in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
H A Dgl4cDirectStateAccessProgramPipelinesTests.cpp667 m_spo_f = gl.createShaderProgramv(GL_FRAGMENT_SHADER, 1, &s_fragment_shader); in prepareShaderPrograms()
857 const glw::GLchar *FunctionalTest::s_fragment_shader = "#version 450\n" member in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
H A Dgl4cContextFlushControlTests.hpp171 …static const glw::GLchar s_fragment_shader[]; //!< Fragment shader source code (setup vec4(1.0) as… member in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
H A Dgl4cConditionalRenderInvertedTests.cpp369 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in createProgram()
722 const glw::GLchar gl4cts::ConditionalRenderInverted::FunctionalTest::s_fragment_shader[] = "#versio… member in gl4cts::ConditionalRenderInverted::FunctionalTest
H A Dgl4cConditionalRenderInvertedTests.hpp192 static const glw::GLchar s_fragment_shader[]; //!< Fragment shader source code. member in gl4cts::ConditionalRenderInverted::FunctionalTest
H A Dgl4cDirectStateAccessSamplersTests.cpp613 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in prepareProgram()
939 const glw::GLchar FunctionalTest::s_fragment_shader[] = member in gl4cts::DirectStateAccess::Samplers::FunctionalTest
H A Dgl4cDirectStateAccessXFBTests.cpp1708 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in prepareProgram()
2089 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 130\n" member in gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest
H A Dgl4cDirectStateAccessQueriesTests.cpp1773 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in prepareProgram()
2116 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::Queries::FunctionalTest
H A Dgl4cDirectStateAccessBuffersTests.cpp5038 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::Buffers::FunctionalTest
5205 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in BuildProgram()
H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp7370 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in PrepareProgram()
7847 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 330\n" member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest
H A Dgl4cDirectStateAccessTexturesTests.cpp7174 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in CreateProgram()
7630 const glw::GLchar *BindUnitTest::s_fragment_shader = member in gl4cts::DirectStateAccess::Textures::BindUnitTest
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayETC2Support.cpp149 … } shader[] = {{s_vertex_shader, GL_VERTEX_SHADER, 0}, {s_fragment_shader, GL_FRAGMENT_SHADER, 0}}; in prepareProgram()
426 const glw::GLchar TextureCubeMapArrayETC2Support::s_fragment_shader[] = member in glcts::TextureCubeMapArrayETC2Support
H A DesextcTextureCubeMapArrayETC2Support.hpp61 static const glw::GLchar s_fragment_shader[]; member in glcts::TextureCubeMapArrayETC2Support