Searched refs:runMultiDisplayBackend (Results 1 – 1 of 1) sorted by relevance
217 void runMultiDisplayBackend(EGLAttrib backend1, in runMultiDisplayBackend() function in EGLDisplaySelectionTestMultiDisplay380 runMultiDisplayBackend(EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE, IsMetal, in TEST_P()392 runMultiDisplayBackend(EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE, IsOpenGL, in TEST_P()404 runMultiDisplayBackend(EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE, IsVulkan, in TEST_P()416 runMultiDisplayBackend(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, IsD3D11, in TEST_P()