Searched refs:rgp_shader_data (Results 1 – 3 of 3) sorted by relevance
258 struct rgp_shader_data **rgp_shader_data) in get_lowest_shader() argument281 *rgp_shader_data = &record->shader_data[lowest]; in get_lowest_shader()293 struct rgp_shader_data *rgp_shader_data = NULL; in ac_rgp_file_write_elf_text() local294 struct rgp_shader_data *prev_rgp_shader_data = NULL; in ac_rgp_file_write_elf_text()299 while(get_lowest_shader(&mask, record, &rgp_shader_data)) { in ac_rgp_file_write_elf_text()301 uint32_t code_offset = rgp_shader_data->base_address - in ac_rgp_file_write_elf_text()317 rgp_shader_data->elf_symbol_offset = symbol_offset; in ac_rgp_file_write_elf_text()318 fwrite(rgp_shader_data->code, 1, rgp_shader_data->code_size, output); in ac_rgp_file_write_elf_text()319 *elf_size_calc += rgp_shader_data->code_size; in ac_rgp_file_write_elf_text()320 prev_rgp_shader_data = rgp_shader_data; in ac_rgp_file_write_elf_text()[all …]
32 struct rgp_shader_data { struct51 struct rgp_shader_data shader_data[MESA_VULKAN_SHADER_STAGES]; argument
1424 radv_fill_code_object_record(struct radv_device *device, struct rgp_shader_data *shader_data, in radv_fill_code_object_record()1494 struct rgp_shader_data *shader_data = &record->shader_data[shader->info.stage]; in radv_add_rt_record()