Searched refs:resolveReadTexture (Results 1 – 1 of 1) sorted by relevance
3653 GLTexture resolveReadTexture; in TEST_P() local3654 glBindTexture(GL_TEXTURE_2D, resolveReadTexture); in TEST_P()3657 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, resolveReadTexture, in TEST_P()