Searched refs:resizeUniformBlockMemory (Results 1 – 6 of 6) sorted by relevance
37 angle::Result resizeUniformBlockMemory(const gl::ShaderMap<size_t> &requiredBufferSize);
256 ANGLE_TRY(executableWgpu->resizeUniformBlockMemory(requiredBufferSize)); in initDefaultUniformBlocks()
137 angle::Result ProgramExecutableWgpu::resizeUniformBlockMemory( in resizeUniformBlockMemory() function in rx::ProgramExecutableWgpu
249 return executableVk->resizeUniformBlockMemory(this, requiredBufferSize); in initDefaultUniformBlocks()
361 angle::Result resizeUniformBlockMemory(vk::Context *context,
818 ANGLE_TRY(resizeUniformBlockMemory(contextVk, requiredBufferSize)); in load()2225 angle::Result ProgramExecutableVk::resizeUniformBlockMemory( in resizeUniformBlockMemory() function in rx::ProgramExecutableVk