Searched refs:remove_unused_shader_inputs_and_outputs (Results 1 – 1 of 1) sorted by relevance
4245 remove_unused_shader_inputs_and_outputs(struct gl_shader_program *prog, in remove_unused_shader_inputs_and_outputs() function4343 remove_unused_shader_inputs_and_outputs(prog, first, nir_var_shader_in); in link_varyings()4344 remove_unused_shader_inputs_and_outputs(prog, last, nir_var_shader_out); in link_varyings()4387 remove_unused_shader_inputs_and_outputs(prog, linked_shader[i]->Stage, in link_varyings()4389 remove_unused_shader_inputs_and_outputs(prog, in link_varyings()