Searched refs:removeInvariantAndCentroidForESSL3 (Results 1 – 6 of 6) sorted by relevance
178 if (features.removeInvariantAndCentroidForESSL3.enabled) in compile()180 options->removeInvariantAndCentroidForESSL3 = true; in compile()
2345 ANGLE_FEATURE_CONDITION(features, removeInvariantAndCentroidForESSL3, in InitializeFeatures()
137 FeatureInfo removeInvariantAndCentroidForESSL3 = { member
199 uint64_t removeInvariantAndCentroidForESSL3 : 1; member
359 mCompileOptions.removeInvariantAndCentroidForESSL3) in mapQualifierToString()
195 if (compileOptions.removeInvariantAndCentroidForESSL3 && shaderVersion >= 300 && in RemoveInvariant()