Searched refs:released_input_buffer (Results 1 – 4 of 4) sorted by relevance
89 void* released_input_buffer; member96 test->released_input_buffer = NULL; in DecoderTestInit()108 void* released_input_buffer) { in DecoderTestSetReleasedInputBuffer() argument109 test->released_input_buffer = released_input_buffer; in DecoderTestSetReleasedInputBuffer()212 ASSERT_EQ(test.released_input_buffer, &kFrame1); in DecoderTestAPIFlowForNonFrameParallelMode()229 ASSERT_EQ(test.released_input_buffer, &kFrame2); in DecoderTestAPIFlowForNonFrameParallelMode()255 ASSERT_EQ(test.released_input_buffer, &kFrame1); in DecoderTestAPIFlowForNonFrameParallelMode()271 ASSERT_EQ(test.released_input_buffer, &kFrame2); in DecoderTestAPIFlowForNonFrameParallelMode()310 ASSERT_EQ(test.released_input_buffer, &kFrame1); in DecoderTestNonFrameParallelModeEnqueueMultipleFramesWithoutDequeuing()340 ASSERT_EQ(test.released_input_buffer, &kFrame1); in DecoderTestNonFrameParallelModeEOSBeforeDequeuingLastFrame()[all …]
91 released_input_buffer(false) {} in TemporalUnit()128 bool released_input_buffer; member
48 void SetReleasedInputBuffer(void* released_input_buffer) { in SetReleasedInputBuffer() argument49 released_input_buffer_ = released_input_buffer; in SetReleasedInputBuffer()
796 !temporal_unit.released_input_buffer) { in DequeueFrame()797 temporal_unit.released_input_buffer = true; in DequeueFrame()