Searched refs:rejectWebglShadersWithUndefinedBehavior (Results 1 – 5 of 5) sorted by relevance
180 FeatureInfo rejectWebglShadersWithUndefinedBehavior = { member
678 if (context->getFrontendFeatures().rejectWebglShadersWithUndefinedBehavior.enabled) in compile()680 options.rejectWebglShadersWithUndefinedBehavior = true; in compile()
2379 ANGLE_FEATURE_CONDITION(&mFrontendFeatures, rejectWebglShadersWithUndefinedBehavior, true); in initializeFrontendFeatures()
466 uint64_t rejectWebglShadersWithUndefinedBehavior : 1; member
1068 if (anyInfiniteLoops && mCompileOptions.rejectWebglShadersWithUndefinedBehavior) in checkAndSimplifyAST()