Searched refs:raw_array_indices (Results 1 – 1 of 1) sorted by relevance
3957 int raw_array_indices[24] = {-1}; /* 12 is a max for all supported input geometry */ in GeometryShaderRenderingTrianglesCase() local3960 for (unsigned int n = 0; n < sizeof(raw_array_indices) / sizeof(raw_array_indices[0]); ++n) in GeometryShaderRenderingTrianglesCase()3962 raw_array_indices[n] = -1; in GeometryShaderRenderingTrianglesCase()3970 raw_array_indices[0] = 0; in GeometryShaderRenderingTrianglesCase()3971 raw_array_indices[1] = 1; in GeometryShaderRenderingTrianglesCase()3972 raw_array_indices[2] = 2; in GeometryShaderRenderingTrianglesCase()3975 raw_array_indices[3] = 0; in GeometryShaderRenderingTrianglesCase()3976 raw_array_indices[4] = 2; in GeometryShaderRenderingTrianglesCase()3977 raw_array_indices[5] = 3; in GeometryShaderRenderingTrianglesCase()3980 raw_array_indices[6] = 0; in GeometryShaderRenderingTrianglesCase()[all …]