Searched refs:raw_array_data_traveller (Results 1 – 1 of 1) sorted by relevance
2100 float *raw_array_data_traveller = NULL; in GeometryShaderRenderingLinesCase() local2155 raw_array_data_traveller = *raw_arrays_data_ptr; in GeometryShaderRenderingLinesCase()2228 *raw_array_data_traveller = coordinate0.x(); in GeometryShaderRenderingLinesCase()2229 raw_array_data_traveller++; in GeometryShaderRenderingLinesCase()2230 *raw_array_data_traveller = coordinate0.y(); in GeometryShaderRenderingLinesCase()2231 raw_array_data_traveller++; in GeometryShaderRenderingLinesCase()2232 *raw_array_data_traveller = coordinate0.z(); in GeometryShaderRenderingLinesCase()2233 raw_array_data_traveller++; in GeometryShaderRenderingLinesCase()2234 *raw_array_data_traveller = coordinate0.w(); in GeometryShaderRenderingLinesCase()2235 raw_array_data_traveller++; in GeometryShaderRenderingLinesCase()[all …]