Searched refs:radv_pipeline_load_retained_shaders (Results 1 – 1 of 1) sorted by relevance
2445 radv_pipeline_load_retained_shaders(const struct radv_device *device, const VkGraphicsPipelineCreat… in radv_pipeline_load_retained_shaders() function2846 radv_pipeline_load_retained_shaders(device, pCreateInfo, gfx_state->stages); in radv_generate_graphics_pipeline_state()