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Searched refs:radv_pipeline_capture_shaders (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/mesa3d/src/amd/vulkan/
H A Dradv_pipeline.h73 bool radv_pipeline_capture_shaders(const struct radv_device *device, VkPipelineCreateFlags2KHR flag…
H A Dradv_pipeline_compute.c174 bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.create_flags); in radv_compute_pipeline_compile()
H A Dradv_pipeline_rt.c369 …bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.base.create_flags… in radv_rt_nir_to_asm()
899 …const bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.base.create… in radv_rt_pipeline_compile()
H A Dradv_pipeline.c52 radv_pipeline_capture_shaders(const struct radv_device *device, VkPipelineCreateFlags2KHR flags) in radv_pipeline_capture_shaders() function
H A Dradv_pipeline_graphics.c2887 bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.create_flags); in radv_graphics_pipeline_compile()
/aosp_15_r20/external/mesa3d/docs/relnotes/
H A D23.1.0.rst984 - radv: expose radv_pipeline_capture_shaders()