Searched refs:radv_needs_null_export_workaround (Results 1 – 3 of 3) sorted by relevance
623 bool radv_needs_null_export_workaround(const struct radv_device *device, const struct radv_shader *…
3263 radv_needs_null_export_workaround(const struct radv_device *device, const struct radv_shader *ps, in radv_needs_null_export_workaround() function3399 …if (radv_needs_null_export_workaround(device, ps, custom_blend_mode) && !pipeline->spi_shader_col_… in radv_graphics_pipeline_init()
10798 …if (radv_needs_null_export_workaround(device, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT], 0) … in radv_emit_all_graphics_states()10998 if (radv_needs_null_export_workaround(device, ps, 0)) in radv_bind_graphics_shaders()