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Searched refs:radv_graphics_shaders_compile (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/mesa3d/src/amd/vulkan/
H A Dradv_shader_object.c186radv_graphics_shaders_compile(device, NULL, stages, &gfx_state, true, false, false, NULL, false, s… in radv_shader_object_init_graphics()
205radv_graphics_shaders_compile(device, NULL, stages, &gfx_state, true, false, false, NULL, false, s… in radv_shader_object_init_graphics()
512radv_graphics_shaders_compile(device, NULL, stages, &gfx_state, true, false, false, NULL, false, s… in radv_shader_object_create_linked()
H A Dradv_pipeline_graphics.h598 void radv_graphics_shaders_compile(struct radv_device *device, struct vk_pipeline_cache *cache,
H A Dradv_pipeline_graphics.c2572 radv_graphics_shaders_compile(struct radv_device *device, struct vk_pipeline_cache *cache, in radv_graphics_shaders_compile() function
2969radv_graphics_shaders_compile(device, cache, stages, &gfx_state->key.gfx_state, keep_executable_in… in radv_graphics_pipeline_compile()
/aosp_15_r20/external/mesa3d/docs/relnotes/
H A D23.3.0.rst5586 - radv: add radv_graphics_shaders_compile() to compile graphics shaders