Searched refs:r600_fetch_shader (Results 1 – 5 of 5) sorted by relevance
531 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state; in r600_delete_vertex_elements()539 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso; in r600_vertex_buffers_dirty()550 struct r600_fetch_shader *prev = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso; in r600_bind_vertex_elements()551 struct r600_fetch_shader *cso = state; in r600_bind_vertex_elements()
356 struct r600_fetch_shader *shader; in r600_create_vertex_fetch_shader()466 shader = CALLOC_STRUCT(r600_fetch_shader); in r600_create_vertex_fetch_shader()
1653 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso; in r600_emit_vertex_buffers()1915 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso; in r600_emit_vertex_fetch_shader()
415 struct r600_fetch_shader { struct
2122 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso; in evergreen_emit_vertex_buffers()2623 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso; in evergreen_emit_vertex_fetch_shader()