Searched refs:program_linkage_status (Results 1 – 2 of 2) sorted by relevance
1389 … m_gl.getProgramiv(program.program_id, GL_LINK_STATUS, &program.program_linkage_status); in linkShaders()1394 if (program.program_linkage_status == GL_FALSE) in linkShaders()1430 if (program.program_linkage_status == GL_FALSE) in linkShaders()
79 glw::GLint program_linkage_status; member