Searched refs:programFrag (Results 1 – 1 of 1) sorted by relevance
695 glw::GLuint programVtx, programFrag; in iterate() local725 programFrag = gl.createShaderProgramv(GL_FRAGMENT_SHADER, 1, shaderSrc); in iterate()727 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate()729 if ((programFrag == 0) || (progIdF != programFrag) || (progIdF == progIdV)) in iterate()767 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programFrag); in iterate()776 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate()779 if ((progIdV != programVtx) || (progIdF != programFrag)) in iterate()846 gl.deleteProgram(programFrag); in iterate()