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Searched refs:programActiveAttributeLocations (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_cache_utils.cpp3737 gl::AttributesMask(mVertexInput.inputAssembly.bits.programActiveAttributeLocations)) in initializePipelineVertexInputState()
4234 SetBitField(mVertexInput.inputAssembly.bits.programActiveAttributeLocations, in setVertexShaderComponentTypes()
4248 if (mVertexInput.inputAssembly.bits.programActiveAttributeLocations != in updateVertexShaderComponentTypes()
4251 SetBitField(mVertexInput.inputAssembly.bits.programActiveAttributeLocations, in updateVertexShaderComponentTypes()
H A Dvk_cache_utils.h547 uint32_t programActiveAttributeLocations : gl::MAX_VERTEX_ATTRIBS; member