Searched refs:program1Color1Loc (Results 1 – 1 of 1) sorted by relevance
372 GLint program1Color1Loc = glGetUniformLocation(program1, "color1In"); in TEST_P() local373 ASSERT_NE(program1Color1Loc, -1); in TEST_P()434 glUniform4f(program1Color1Loc, 0.5, 0, 0, 0); in TEST_P()