Searched refs:prev_local_matrix (Results 1 – 1 of 1) sorted by relevance
413 SkMatrix prev_local_matrix; in make_post_inverse_lm() local414 const auto nested_shader = as_SB(shader)->makeAsALocalMatrixShader(&prev_local_matrix); in make_post_inverse_lm()420 return shader->makeWithLocalMatrix(inverse_lm * prev_local_matrix); in make_post_inverse_lm()