Searched refs:prepareSourceTextureData (Results 1 – 2 of 2) sorted by relevance
73 …void prepareSourceTextureData(glw::GLenum internal_format, std::vector<glw::GLubyte> &texture_data…
1003 void FunctionalTest::prepareSourceTextureData(GLenum internal_format, std::vector<GLubyte> &texture… in prepareSourceTextureData() function in gl4cts::StencilTexturing::FunctionalTest1218 prepareSourceTextureData(internal_format, texture_data); in test()