Searched refs:pointerFadeDirection (Results 1 – 2 of 2) sorted by relevance
51 mLocked.pointerFadeDirection = 0; in MouseCursorController()137 mLocked.pointerFadeDirection = 0; in fade()141 mLocked.pointerFadeDirection = -1; in fade()154 mLocked.pointerFadeDirection = 0; in unfade()158 mLocked.pointerFadeDirection = 1; in unfade()314 if (mLocked.pointerFadeDirection < 0) { in doFadingAnimationLocked()318 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()323 } else if (mLocked.pointerFadeDirection > 0) { in doFadingAnimationLocked()327 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()465 dump += StringPrintf(INDENT2 "pointerFadeDirection: %d\n", mLocked.pointerFadeDirection); in dump()
83 int32_t pointerFadeDirection; member