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Searched refs:point_from_shader (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/mesa3d/src/intel/vulkan/
H A DgenX_pipeline.c845 bool point_from_shader; in emit_rs_state() local
849 point_from_shader = last_vue_prog_data->vue_map.slots_valid & VARYING_BIT_PSIZ; in emit_rs_state()
853 point_from_shader = mesh_prog_data->map.start_dw[VARYING_SLOT_PSIZ] >= 0; in emit_rs_state()
856 if (point_from_shader) { in emit_rs_state()
/aosp_15_r20/external/mesa3d/src/intel/vulkan_hasvk/
H A DgenX_pipeline.c646 bool point_from_shader; in emit_rs_state() local
649 point_from_shader = last_vue_prog_data->vue_map.slots_valid & VARYING_BIT_PSIZ; in emit_rs_state()
651 if (point_from_shader) { in emit_rs_state()