Searched refs:patchPrimitiveID (Results 1 – 1 of 1) sorted by relevance
147 int32_t patchPrimitiveID; //!< gl_PrimitiveID in tessellation evaluation shader member159 return a.patchPrimitiveID < b.patchPrimitiveID; in byPatchPrimitiveID()840 result.primitives[primitiveNdx].patchPrimitiveID == patchNdx; in iterate()