Searched refs:overlapping_array (Results 1 – 1 of 1) sorted by relevance
136 struct vrend_shader_io *overlapping_array; member1218 new_io->overlapping_array = overlap_io; in map_overlapping_io_array()1221 overlap_io->overlapping_array = new_io; in map_overlapping_io_array()1278 ctx->inputs[i].overlapping_array = NULL; in iter_declaration()1581 ctx->outputs[i].overlapping_array = NULL; in iter_declaration()4448 if ((io->first != io->last || io->overlapping_array) && in get_source_info_generic()4451 const struct vrend_shader_io *array = io->overlapping_array ? in get_source_info_generic()4452 io->overlapping_array : io; in get_source_info_generic()5046 io[i].overlapping_array = io_out_range; in make_array_from_semantic()6657 if (io->overlapping_array) in emit_ios_generic()[all …]