Searched refs:outputTypeToGLString (Results 1 – 6 of 6) sorted by relevance
149 std::string outputTypeToGLString(const vk::VkPrimitiveTopology &outputType);
179 << "layout(" << outputTypeToGLString(m_emitTestSpec.primitiveTopology) in shaderGeometry()
197 …<< "layout(" << outputTypeToGLString(m_outputType) << ", max_vertices = " << calcOutputVertices(m_… in shaderGeometry()
331 std::string outputTypeToGLString(const VkPrimitiveTopology &outputType) in outputTypeToGLString() function
160 std::string outputTypeToGLString(rr::GeometryShaderOutputType outputType) in outputTypeToGLString() function337 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << calcOutputVertices(… in genGeometrySource()452 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << (emitCountA + emitC… in genGeometrySource()
134 std::string outputTypeToGLString(const VkPrimitiveTopology &outputType) in outputTypeToGLString() function4051 << "layout(" << outputTypeToGLString(m_parametersGraphic.primitiveTopology) in initPrograms()