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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.cpp590 glw::GLint outerLevelUniformLocation = -1; in drawPatch() local
595 outerLevelUniformLocation = gl.getUniformLocation(po_id, "outerLevel"); in drawPatch()
601 gl.uniform4fv(outerLevelUniformLocation, 1 /* count */, outer_levels); in drawPatch()