Searched refs:onShaderProgramAccess (Results 1 – 2 of 2) sorted by relevance
245 void onShaderProgramAccess(gl::ShaderProgramID shaderProgramID);
3798 resourceTracker->onShaderProgramAccess(tempIDStart); in GenerateLinkedProgram()7384 mResourceTracker.onShaderProgramAccess(id); in overrideProgramBinary()8378 mResourceTracker.onShaderProgramAccess(shaderProgramID); in maybeCapturePreCallUpdates()9445 void ResourceTracker::onShaderProgramAccess(gl::ShaderProgramID shaderProgramID) in onShaderProgramAccess() function in angle::ResourceTracker