Searched refs:numericFeatures (Results 1 – 4 of 4) sorted by relevance
951 …canPromoteConstant = numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) … in addConversion()952 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16); in addConversion()956 …canPromoteConstant = numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) … in addConversion()957 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8); in addConversion()961 …canPromoteConstant = numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) … in addConversion()962 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16); in addConversion()1446 if (numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in canImplicitlyPromote()1447 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8) || in canImplicitlyPromote()1448 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16) || in canImplicitlyPromote()1449 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int32) || in canImplicitlyPromote()[all …]
1108 return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in getArithemeticInt8Enabled()1109 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8); in getArithemeticInt8Enabled()1112 return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in getArithemeticInt16Enabled()1113 numericFeatures.contains(TNumericFeatures::gpu_shader_int16) || in getArithemeticInt16Enabled()1114 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16); in getArithemeticInt16Enabled()1118 return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in getArithemeticFloat16Enabled()1119 numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || in getArithemeticFloat16Enabled()1120 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16); in getArithemeticFloat16Enabled()1123 { on ? numericFeatures.insert(f) : numericFeatures.erase(f); } in updateNumericFeature()1268 TNumericFeatures numericFeatures; variable
1156 …canPromoteConstant = numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) … in addConversion()1157 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16); in addConversion()1161 …canPromoteConstant = numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) … in addConversion()1162 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8); in addConversion()1166 …canPromoteConstant = numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) … in addConversion()1167 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16); in addConversion()1651 if (numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in canImplicitlyPromote()1652 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8) || in canImplicitlyPromote()1653 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16) || in canImplicitlyPromote()1654 … numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int32) || in canImplicitlyPromote()[all …]
1090 return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in getArithemeticInt8Enabled()1091 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8); in getArithemeticInt8Enabled()1094 return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in getArithemeticInt16Enabled()1095 numericFeatures.contains(TNumericFeatures::gpu_shader_int16) || in getArithemeticInt16Enabled()1096 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16); in getArithemeticInt16Enabled()1100 return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || in getArithemeticFloat16Enabled()1101 numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || in getArithemeticFloat16Enabled()1102 numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16); in getArithemeticFloat16Enabled()1105 { on ? numericFeatures.insert(f) : numericFeatures.erase(f); } in updateNumericFeature()1249 TNumericFeatures numericFeatures; variable