Searched refs:numValuesToAssign (Results 1 – 3 of 3) sorted by relevance
1455 const int numValuesToAssign = in assignUniforms() local1461 DE_ASSERT(numValuesToAssign >= 0); in assignUniforms()1462 DE_ASSERT(numValuesToAssign == 1 || isArrayMember); in assignUniforms()1464 if (numValuesToAssign == 0) in assignUniforms()1474 …ures & FEATURE_UNIFORMFUNC_VALUE && !glu::isDataTypeMatrix(uniform.type) && numValuesToAssign == 1; in assignUniforms()1477 for (int i = 0; i < numValuesToAssign; i++) in assignUniforms()
1596 const int numValuesToAssign = in assignUniforms() local1602 DE_ASSERT(numValuesToAssign >= 0); in assignUniforms()1603 DE_ASSERT(numValuesToAssign == 1 || isArrayMember); in assignUniforms()1605 if (numValuesToAssign == 0) in assignUniforms()1615 …ures & FEATURE_UNIFORMFUNC_VALUE && !glu::isDataTypeMatrix(uniform.type) && numValuesToAssign == 1; in assignUniforms()1618 for (int i = 0; i < numValuesToAssign; i++) in assignUniforms()
2022 const int numValuesToAssign = in assignUniforms() local2028 DE_ASSERT(numValuesToAssign >= 0); in assignUniforms()2029 DE_ASSERT(numValuesToAssign == 1 || isArrayMember); in assignUniforms()2031 if (numValuesToAssign == 0) in assignUniforms()2041 …ures & FEATURE_UNIFORMFUNC_VALUE && !glu::isDataTypeMatrix(uniform.type) && numValuesToAssign == 1; in assignUniforms()2044 for (int i = 0; i < numValuesToAssign; i++) in assignUniforms()