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Searched refs:numPrimitivesPerInvocation (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp262 const int numPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in init() local
265 …const int geometryPrimitivesOutPerPrimitive = numPrimitivesPerInvocation * geometryShaderInvocatio… in init()
270 … << "\tTotal output primitive count per invocation: " << (numPrimitivesPerInvocation) in init()
280 getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations)); in init()
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fTessellationGeometryInteractionTests.cpp2452 int numPrimitivesPerInvocation; in init() local
2461 numPrimitivesPerInvocation = de::min(numComponentLimit, numOutputLimit); in init()
2462 numVerticesPerInvocation = numPrimitivesPerInvocation * 4; in init()
2479 numPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in init()
2483 … geometryPrimitivesOutPerPrimitive = numPrimitivesPerInvocation * geometryShaderInvocations; in init()
2488 … << "\tTotal output primitive count per invocation: " << (numPrimitivesPerInvocation) in init()
2498 … getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations, tessGenLevel)); in init()