Searched refs:numCombinedGeometryUniformComponents (Results 1 – 3 of 3) sorted by relevance
187 int numCombinedGeometryUniformComponents; member
1817 retVal.numCombinedGeometryUniformComponents = 0; in getCombinedProgramResourceUsage()1857 … retVal.numCombinedGeometryUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); in getCombinedProgramResourceUsage()
2994 {GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, usage.numCombinedGeometryUniformComponents}, in checkProgramCombinedResourceUsage()