Searched refs:numBinaryFormats (Results 1 – 2 of 2) sorted by relevance
1163 GLint numBinaryFormats = 0; in TEST_P() local1164 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &numBinaryFormats); in TEST_P()1198 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &numBinaryFormats); in TEST_P()1200 ANGLE_SKIP_TEST_IF(numBinaryFormats < 1); in TEST_P()
896 GLint numBinaryFormats = QuerySingleGLInt(functions, GL_NUM_PROGRAM_BINARY_FORMATS_OES); in GenerateCaps() local897 if (numBinaryFormats > 0) in GenerateCaps()