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Searched refs:nir_var_shader_temp (Results 1 – 25 of 78) sorted by relevance

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/aosp_15_r20/external/mesa3d/src/amd/vulkan/nir/
H A Dradv_nir_rt_shader.c231 vars.idx = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "idx"); in create_rt_variables()
232 …vars.shader_addr = nir_variable_create(shader, nir_var_shader_temp, glsl_uint64_t_type(), "shader_… in create_rt_variables()
233 …vars.traversal_addr = nir_variable_create(shader, nir_var_shader_temp, glsl_uint64_t_type(), "trav… in create_rt_variables()
234 vars.arg = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "arg"); in create_rt_variables()
235 vars.stack_ptr = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "stack_ptr"); in create_rt_variables()
236 …vars.shader_record_ptr = nir_variable_create(shader, nir_var_shader_temp, glsl_uint64_t_type(), "s… in create_rt_variables()
238 …vars.launch_sizes[0] = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "launch_… in create_rt_variables()
239 …vars.launch_sizes[1] = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "launch_… in create_rt_variables()
240 …vars.launch_sizes[2] = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "launch_… in create_rt_variables()
242 …vars.launch_ids[0] = nir_variable_create(shader, nir_var_shader_temp, glsl_uint_type(), "launch_id… in create_rt_variables()
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H A Dradv_nir_rt_common.c53 …nir_variable *distances = nir_variable_create(b->shader, nir_var_shader_temp, vec4_type, "distance… in intersect_ray_amd_software_box()
57 …nir_variable *child_indices = nir_variable_create(b->shader, nir_var_shader_temp, uvec4_type, "chi… in intersect_ray_amd_software_box()
164 nir_variable *result = nir_variable_create(b->shader, nir_var_shader_temp, vec4_type, "result"); in intersect_ray_amd_software_tri()
/aosp_15_r20/external/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_ray_tracing_pipeline.c323 … state->bvh_base = nir_variable_create(nir, nir_var_shader_temp, glsl_uint64_t_type(), "bvh_base"); in lvp_ray_tracing_state_init()
324 state->flags = nir_variable_create(nir, nir_var_shader_temp, glsl_uint_type(), "flags"); in lvp_ray_tracing_state_init()
325 state->cull_mask = nir_variable_create(nir, nir_var_shader_temp, glsl_uint_type(), "cull_mask"); in lvp_ray_tracing_state_init()
326 … state->sbt_offset = nir_variable_create(nir, nir_var_shader_temp, glsl_uint_type(), "sbt_offset"); in lvp_ray_tracing_state_init()
327 … state->sbt_stride = nir_variable_create(nir, nir_var_shader_temp, glsl_uint_type(), "sbt_stride"); in lvp_ray_tracing_state_init()
328 … state->miss_index = nir_variable_create(nir, nir_var_shader_temp, glsl_uint_type(), "miss_index"); in lvp_ray_tracing_state_init()
329 state->origin = nir_variable_create(nir, nir_var_shader_temp, glsl_vec_type(3), "origin"); in lvp_ray_tracing_state_init()
330 state->tmin = nir_variable_create(nir, nir_var_shader_temp, glsl_float_type(), "tmin"); in lvp_ray_tracing_state_init()
331 state->dir = nir_variable_create(nir, nir_var_shader_temp, glsl_vec_type(3), "dir"); in lvp_ray_tracing_state_init()
332 state->tmax = nir_variable_create(nir, nir_var_shader_temp, glsl_float_type(), "tmax"); in lvp_ray_tracing_state_init()
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H A Dlvp_nir_ray_tracing.c68 nir_variable_create(b->shader, nir_var_shader_temp, vec2_type, "distances"); in lvp_build_intersect_ray_box()
72 nir_variable_create(b->shader, nir_var_shader_temp, uvec2_type, "child_indices"); in lvp_build_intersect_ray_box()
160 nir_variable *result = nir_variable_create(b->shader, nir_var_shader_temp, vec4_type, "result"); in lvp_build_intersect_ray_tri()
H A Dlvp_lower_exec_graph.c144 var->data.mode = nir_var_shader_temp; in lvp_lower_node_payload_vars()
/aosp_15_r20/external/mesa3d/src/compiler/glsl/
H A Dgl_nir_opt_dead_builtin_varyings.c253 var->data.mode = nir_var_shader_temp; in replace_varying()
259 var->data.mode = nir_var_shader_temp; in replace_varying()
263 var->data.mode = nir_var_shader_temp; in replace_varying()
268 var->data.mode = nir_var_shader_temp; in replace_varying()
311 new_var[i] = create_new_var(shader, name, nir_var_shader_temp, in prepare_array()
377 create_new_var(shader->Program->nir, name, nir_var_shader_temp, in replace_varyings()
384 create_new_var(shader->Program->nir, name, nir_var_shader_temp, in replace_varyings()
395 create_new_var(shader->Program->nir, name, nir_var_shader_temp, in replace_varyings()
H A Dgl_nir_lower_discard_flow.c143 discarded->data.mode = nir_var_shader_temp; in gl_nir_lower_discard_flow()
H A Dgl_nir_linker.c63 nir_var_function_temp | nir_var_shader_temp | in gl_nir_opts()
324 case nir_var_shader_temp: in gl_nir_mode_string()
1313 …NIR_PASS(_, nir, nir_lower_mediump_vars, nir_var_function_temp | nir_var_shader_temp | nir_var_mem… in preprocess_shader()
1318 nir_var_function_temp | nir_var_shader_temp | in preprocess_shader()
1733 if (var->data.mode == nir_var_shader_temp && in cross_validate_globals()
/aosp_15_r20/external/mesa3d/src/intel/compiler/
H A Dbrw_kernel.c359 nir_var_shader_temp | nir_var_function_temp | in brw_kernel_from_spirv()
368 nir_var_shader_temp | nir_var_function_temp | in brw_kernel_from_spirv()
409 nir_var_shader_temp | nir_var_function_temp | in brw_kernel_from_spirv()
439 nir_var_shader_temp | nir_var_function_temp | in brw_kernel_from_spirv()
652 NIR_PASS_V(nir, nir_lower_variable_initializers, ~(nir_var_shader_temp | in brw_nir_from_spirv()
715 nir_var_mem_shared | nir_var_function_temp | nir_var_shader_temp | in brw_nir_from_spirv()
739 nir_var_mem_shared | nir_var_function_temp | nir_var_shader_temp | nir_var_uniform, in brw_nir_from_spirv()
774 nir_var_shader_temp | nir_var_function_temp | in brw_nir_from_spirv()
/aosp_15_r20/external/mesa3d/src/compiler/nir/
H A Dnir_lower_io.c904 nir_var_shader_temp | in nir_build_addr_iadd()
954 nir_var_shader_temp | nir_var_function_temp | in build_addr_for_var()
966 case nir_var_shader_temp: in build_addr_for_var()
1004 case nir_var_shader_temp: in build_addr_for_var()
1039 case nir_var_shader_temp: in build_runtime_addr_mode_check()
1349 assert(!(modes & ~(nir_var_function_temp | nir_var_shader_temp | in canonicalize_generic_modes()
1353 if (modes & nir_var_shader_temp) { in canonicalize_generic_modes()
1354 modes &= ~nir_var_shader_temp; in canonicalize_generic_modes()
1481 case nir_var_shader_temp: in build_explicit_io_load()
1625 mode == nir_var_shader_temp || in build_explicit_io_load()
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H A Dnir_lower_global_vars_to_local.c35 if (var->data.mode != nir_var_shader_temp) in register_var_use()
80 nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_temp) { in nir_lower_global_vars_to_local()
H A Dnir_opt_ray_queries.c141 nir_var_shader_temp | nir_var_function_temp, in nir_opt_ray_queries()
414 nir_remove_dead_variables(shader, nir_var_shader_temp | nir_var_function_temp, in nir_opt_ray_query_ranges()
H A Dnir_lower_clip_cull_distance_arrays.c380 state->old_distance_out_var->data.mode = nir_var_shader_temp; in lower_distance_to_vec4()
385 state->old_distance_in_var->data.mode = nir_var_shader_temp; in lower_distance_to_vec4()
H A Dnir_opt_load_store_vectorize.c100 LOAD(nir_var_shader_temp, stack, -1, -1, -1, 1) in get_info()
101 STORE(nir_var_shader_temp, stack, -1, -1, -1, 0, 1) in get_info()
102 LOAD(nir_var_shader_temp, scratch, -1, 0, -1, 1) in get_info()
103 STORE(nir_var_shader_temp, scratch, -1, 1, -1, 0, 1) in get_info()
587 restrict_modes |= nir_var_shader_temp | nir_var_function_temp; in create_entry()
H A Dnir_remove_dead_variables.c74 nir_var_shader_temp)) && in add_var_use_deref()
H A Dnir_opt_dead_write_vars.c122 nir_var_shader_temp | in remove_dead_write_vars_local()
H A Dnir_lower_phis_to_scalar.c91 nir_var_shader_temp); in is_phi_src_scalarizable()
/aosp_15_r20/external/mesa3d/src/vulkan/runtime/
H A Dvk_texcompress_etc2.c185 …nir_variable *payload_var = nir_variable_create(b.shader, nir_var_shader_temp, glsl_vec4_type(), "… in etc2_build_shader()
203 …nir_variable *color = nir_variable_create(b.shader, nir_var_shader_temp, glsl_vec4_type(), "color"… in etc2_build_shader()
220 …nir_variable *punchthrough = nir_variable_create(b.shader, nir_var_shader_temp, glsl_bool_type(), … in etc2_build_shader()
224 …nir_variable *etc1_compat = nir_variable_create(b.shader, nir_var_shader_temp, glsl_bool_type(), "… in etc2_build_shader()
228 nir_variable_create(b.shader, nir_var_shader_temp, glsl_float_type(), "alpha_result"); in etc2_build_shader()
241 …nir_variable *rgb_result = nir_variable_create(b.shader, nir_var_shader_temp, uvec3_type, "rgb_res… in etc2_build_shader()
242 …nir_variable *base_rgb = nir_variable_create(b.shader, nir_var_shader_temp, uvec3_type, "base_rgb"… in etc2_build_shader()
/aosp_15_r20/external/mesa3d/src/amd/vulkan/
H A Dradv_device_generated_commands.c939 …nir_variable *offset = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), "offs… in build_dgc_buffer_tail()
1332 …nir_variable *pc_idx = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), "pc_i… in dgc_emit_push_constant_for_stage()
1435 …nir_variable *num_records = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), … in dgc_write_vertex_descriptor()
1540 …nir_variable *vbo_idx = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), "vbo… in dgc_emit_vertex_buffer()
1557 …nir_variable *va_var = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint64_t_type(), "… in dgc_emit_vertex_buffer()
1558 …nir_variable *size_var = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), "si… in dgc_emit_vertex_buffer()
1559 …nir_variable *stride_var = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), "… in dgc_emit_vertex_buffer()
1612 …nir_variable *vbo_data = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uvec4_type(), "v… in dgc_emit_vertex_buffer()
1857 …nir_variable *offset = nir_variable_create(b->shader, nir_var_shader_temp, glsl_uint_type(), "offs… in dgc_emit_bind_pipeline()
1965 …nir_variable *count_var = nir_variable_create(b.shader, nir_var_shader_temp, glsl_uint_type(), "se… in build_dgc_prepare_shader()
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/aosp_15_r20/external/mesa3d/src/asahi/lib/
H A Dagx_nir_lower_gs.c656 shader, nir_var_shader_temp, glsl_vector_type(GLSL_TYPE_UINT, comps), in agx_nir_create_gs_rast_shader()
660 shader, nir_var_shader_temp, glsl_vector_type(GLSL_TYPE_UINT, comps), in agx_nir_create_gs_rast_shader()
1228 nir_var_shader_temp | nir_var_function_temp | nir_var_mem_shared, in link_libagx()
1233 nir_var_shader_temp | nir_var_function_temp | nir_var_mem_shared | in link_libagx()
1293 nir_var_shader_temp); in agx_nir_lower_gs()
1368 gs, nir_var_shader_temp, in agx_nir_lower_gs()
1395 nir_var_shader_temp); in agx_nir_lower_gs()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_compiler.c645 state.prev_pos = nir_variable_create(shader, nir_var_shader_temp, in lower_line_stipple_gs()
648 state.pos_counter = nir_variable_create(shader, nir_var_shader_temp, in lower_line_stipple_gs()
651 state.stipple_counter = nir_variable_create(shader, nir_var_shader_temp, in lower_line_stipple_gs()
937 nir_variable_create(shader, nir_var_shader_temp, in lower_line_smooth_gs()
942 nir_variable_create(shader, nir_var_shader_temp, in lower_line_smooth_gs()
970 state.prev_pos = nir_variable_create(shader, nir_var_shader_temp, in lower_line_smooth_gs()
973 state.pos_counter = nir_variable_create(shader, nir_var_shader_temp, in lower_line_smooth_gs()
1006 stipple_pattern = nir_variable_create(shader, nir_var_shader_temp, in lower_line_smooth_fs()
2156 var->data.mode = nir_var_shader_temp; in decompose_attribs()
2160 NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_shader_temp, NULL); in decompose_attribs()
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/aosp_15_r20/external/mesa3d/src/asahi/clc/
H A Dasahi_clc.c216 nir_var_shader_temp | nir_var_function_temp | nir_var_mem_shared | in compile()
223 nir_var_uniform | nir_var_shader_temp | nir_var_function_temp | in compile()
235 nir_var_shader_temp | nir_var_function_temp | nir_var_mem_shared | in compile()
/aosp_15_r20/external/mesa3d/src/microsoft/clc/
H A Dclc_compiler.c869 NIR_PASS_V(nir, nir_lower_variable_initializers, ~(nir_var_function_temp | nir_var_shader_temp)); in clc_spirv_to_dxil()
961 NIR_PASS_V(nir, nir_split_struct_vars, nir_var_shader_temp); in clc_spirv_to_dxil()
962 NIR_PASS_V(nir, dxil_nir_flatten_var_arrays, nir_var_shader_temp); in clc_spirv_to_dxil()
963 NIR_PASS_V(nir, dxil_nir_lower_var_bit_size, nir_var_shader_temp, in clc_spirv_to_dxil()
968 NIR_PASS_V(nir, clc_change_variable_mode, nir_var_shader_temp, nir_var_mem_constant); in clc_spirv_to_dxil()
/aosp_15_r20/external/mesa3d/src/compiler/nir/tests/
H A Dvars_tests.cpp83 nir_foreach_variable_with_modes(var, b->shader, nir_var_shader_temp) in count_shader_temp_vars()
292 nir_variable **g = create_many_int(nir_var_shader_temp, "g", 3); in TEST_F()
2060 nir_variable *temp = create_var(nir_var_shader_temp, glsl_array_type(glsl_int_type(), 4, 0), in TEST_F()
2071 bool progress = nir_split_array_vars(b->shader, nir_var_shader_temp); in TEST_F()
2436 nir_variable *x = create_int(nir_var_shader_temp, "x"); in TEST_F()
2437 nir_variable *y = create_int(nir_var_shader_temp, "y"); in TEST_F()
2459 nir_variable *x = create_int(nir_var_shader_temp, "x"); in TEST_F()
2460 nir_variable *y = create_int(nir_var_shader_temp, "y"); in TEST_F()
2461 nir_variable *z = create_int(nir_var_shader_temp, "z"); in TEST_F()
/aosp_15_r20/external/mesa3d/src/broadcom/compiler/
H A Dv3d_nir_lower_line_smooth.c141 nir_var_shader_temp, in make_coverage_var()

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