Home
last modified time | relevance | path

Searched refs:nir_shader_intrinsics_pass (Results 1 – 25 of 131) sorted by relevance

123456

/aosp_15_r20/external/mesa3d/src/asahi/lib/
H A Dagx_nir_lower_gs.c398 NIR_PASS(_, shader, nir_shader_intrinsics_pass, lower_gs_count_instr, in agx_nir_create_geometry_count_shader()
401 NIR_PASS(_, shader, nir_shader_intrinsics_pass, lower_id, in agx_nir_create_geometry_count_shader()
542 NIR_PASS(progress, clone, nir_shader_intrinsics_pass, in strip_side_effects_from_rast()
561 NIR_PASS(progress, s, nir_shader_intrinsics_pass, in strip_side_effects_from_rast()
664 nir_shader_intrinsics_pass(shader, lower_to_gs_rast, in agx_nir_create_gs_rast_shader()
1215 nir_shader_intrinsics_pass(gs, rewrite_invocation_id, in agx_nir_lower_gs_instancing()
1257 nir_shader_intrinsics_pass(gs, collect_components, nir_metadata_all, in agx_nir_lower_gs()
1269 nir_shader_intrinsics_pass(gs, rewrite_invocation_id, in agx_nir_lower_gs()
1273 NIR_PASS(_, gs, nir_shader_intrinsics_pass, lower_gs_inputs, in agx_nir_lower_gs()
1334 NIR_PASS(_, gs, nir_shader_intrinsics_pass, lower_id, in agx_nir_lower_gs()
[all …]
H A Dagx_nir_prolog_epilog.c177 nir_shader_intrinsics_pass(b->shader, lower_non_monolithic_uniforms, in agx_nir_vs_prolog()
213 return nir_shader_intrinsics_pass(s, lower_input_to_prolog, in agx_nir_lower_vs_input_to_prolog()
251 return nir_shader_intrinsics_pass(s, lower_tests_zs_intr, in lower_tests_zs()
439 nir_shader_intrinsics_pass(b->shader, lower_non_monolithic_uniforms, in agx_nir_fs_epilog()
571 nir_shader_intrinsics_pass(s, lower_output_to_epilog, in agx_nir_lower_fs_output_to_epilog()
596 return nir_shader_intrinsics_pass(s, lower_active_samples_to_register, in agx_nir_lower_fs_active_samples_to_register()
650 NIR_PASS(_, b->shader, nir_shader_intrinsics_pass, in agx_nir_fs_prolog()
H A Dagx_nir_lower_tess.c202 nir_shader_intrinsics_pass(tcs, lower_tcs, nir_metadata_control_flow, NULL); in agx_nir_lower_tcs()
270 nir_shader_intrinsics_pass(tes, lower_tes, nir_metadata_control_flow, NULL); in agx_nir_lower_tes()
299 nir_shader_intrinsics_pass(tes, lower_tes_indexing, in agx_nir_lower_tes()
H A Dagx_nir_lower_texture.c709 NIR_PASS(progress, s, nir_shader_intrinsics_pass, lower_robustness, in agx_nir_lower_texture_early()
757 NIR_PASS(progress, s, nir_shader_intrinsics_pass, fence_image, in agx_nir_lower_texture()
762 NIR_PASS(progress, s, nir_shader_intrinsics_pass, legalize_image_lod, in agx_nir_lower_texture()
764 NIR_PASS(progress, s, nir_shader_intrinsics_pass, lower_images, in agx_nir_lower_texture()
810 return nir_shader_intrinsics_pass(s, lower_multisampled_store, in agx_nir_lower_multisampled_image_store()
H A Dagx_nir_lower_msaa.c52 return nir_shader_intrinsics_pass(shader, lower_to_per_sample, in agx_nir_lower_to_per_sample()
112 nir_shader_intrinsics_pass(shader, lower_active_samples, in agx_nir_wrap_per_sample_loop()
H A Dagx_nir_lower_uvs.c150 NIR_PASS(progress, s, nir_shader_intrinsics_pass, gather_components, in agx_nir_lower_uvs()
181 NIR_PASS(progress, s, nir_shader_intrinsics_pass, lower, in agx_nir_lower_uvs()
H A Dagx_nir_lower_ia.c57 return nir_shader_intrinsics_pass(s, lower, nir_metadata_control_flow, in agx_nir_lower_sw_vs()
/aosp_15_r20/external/mesa3d/src/intel/compiler/
H A Dintel_nir_clamp_per_vertex_loads.c75 bool ret = nir_shader_intrinsics_pass(shader, clamp_per_vertex_loads_instr, in intel_nir_clamp_per_vertex_loads()
103 return nir_shader_intrinsics_pass(shader, lower_patch_vertices_instr, in intel_nir_lower_patch_vertices_in()
H A Dbrw_compile_mesh.cpp140 return nir_shader_intrinsics_pass(nir, in brw_nir_lower_launch_mesh_workgroups()
218 return nir_shader_intrinsics_pass(nir, in brw_nir_adjust_task_payload_offsets()
257 return nir_shader_intrinsics_pass(nir, in brw_nir_align_launch_mesh_workgroups()
1359 return nir_shader_intrinsics_pass(nir, in brw_nir_adjust_offset_for_arrayed_indices()
1527 return nir_shader_intrinsics_pass(nir, brw_pack_primitive_indices_instr, in brw_pack_primitive_indices()
/aosp_15_r20/external/mesa3d/src/intel/vulkan/
H A Danv_nir_lower_resource_intel.c69 return nir_shader_intrinsics_pass(shader, update_resource_intel_block, in anv_nir_update_resource_intel_block()
166 return nir_shader_intrinsics_pass(shader, lower_resource_intel, in anv_nir_lower_resource_intel()
H A Danv_nir_lower_load_patch_vertices_in.c58 return nir_shader_intrinsics_pass(shader, lower_patch_vertices_in_instr, in anv_nir_lower_load_patch_vertices_in()
/aosp_15_r20/external/mesa3d/src/broadcom/compiler/
H A Dv3d_nir_lower_load_store_bitsize.c225 bool res = nir_shader_intrinsics_pass(s, lower_load_store_bitsize, in v3d_nir_lower_load_store_bitsize()
235 return nir_shader_intrinsics_pass(s, lower_global_2x32, in v3d_nir_lower_global_2x32()
H A Dv3d_nir_lower_scratch.c82 return nir_shader_intrinsics_pass(s, v3d_nir_lower_scratch_cb, in v3d_nir_lower_scratch()
/aosp_15_r20/external/mesa3d/src/microsoft/compiler/
H A Ddxil_nir.c418 nir_shader_intrinsics_pass(shader, flatten_var_arrays, in dxil_nir_flatten_var_arrays()
600 nir_shader_intrinsics_pass(shader, lower_deref_bit_size, in dxil_nir_lower_var_bit_size()
650 return nir_shader_intrinsics_pass(shader, remove_oob_array_access, in dxil_nir_remove_oob_array_accesses()
1242 return nir_shader_intrinsics_pass(shader, lower_system_values_impl, in dxil_nir_lower_system_values()
1489 return nir_shader_intrinsics_pass(s, lower_sysval_to_load_input_impl, in dxil_nir_lower_sysval_to_load_input()
1676 bool progress = nir_shader_intrinsics_pass(s, in dxil_nir_lower_ubo_array_one_to_static()
1849 return nir_shader_intrinsics_pass(s, lower_kill, nir_metadata_none, NULL); in dxil_nir_lower_discard_and_terminate()
1895 return nir_shader_intrinsics_pass(s, update_writes, in dxil_nir_ensure_position_writes()
1973 return nir_shader_intrinsics_pass(s, lower_subgroup_id, nir_metadata_none, in dxil_nir_lower_subgroup_id()
1998 return nir_shader_intrinsics_pass(s, lower_num_subgroups, in dxil_nir_lower_num_subgroups()
[all …]
/aosp_15_r20/external/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_nir_remove_fragcolor_stores.c48 return nir_shader_intrinsics_pass( in panfrost_nir_remove_fragcolor_stores()
/aosp_15_r20/external/mesa3d/src/panfrost/util/
H A Dpan_lower_helper_invocation.c51 return nir_shader_intrinsics_pass( in pan_lower_helper_invocation()
H A Dpan_lower_image_index.c52 return nir_shader_intrinsics_pass( in pan_lower_image_index()
H A Dpan_lower_sample_position.c68 return nir_shader_intrinsics_pass( in pan_lower_sample_pos()
/aosp_15_r20/external/mesa3d/src/asahi/compiler/
H A Dagx_nir_lower_shared_bitsize.c35 return nir_shader_intrinsics_pass(shader, pass, nir_metadata_control_flow, in agx_nir_lower_shared_bitsize()
/aosp_15_r20/external/mesa3d/src/panfrost/midgard/
H A Dmidgard_nir_lower_image_bitsize.c61 return nir_shader_intrinsics_pass( in midgard_nir_lower_image_bitsize()
/aosp_15_r20/external/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_nir_lower_sparse_residency.c30 …return nir_shader_intrinsics_pass(shader, pass, nir_metadata_block_index | nir_metadata_dominance,… in lvp_nir_lower_sparse_residency()
/aosp_15_r20/external/mesa3d/src/compiler/nir/
H A Dnir_lower_wpos_center.c64 return nir_shader_intrinsics_pass(shader, lower_wpos_center_instr, in nir_lower_wpos_center()
H A Dnir_lower_frag_coord_to_pixel_coord.c31 return nir_shader_intrinsics_pass(shader, lower, in nir_lower_frag_coord_to_pixel_coord()
H A Dnir_lower_discard_if.c113 return nir_shader_intrinsics_pass(shader, in nir_lower_discard_if()
H A Dnir_lower_tess_coord_z.c36 return nir_shader_intrinsics_pass(shader, lower_tess_coord_z, in nir_lower_tess_coord_z()

123456