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Searched refs:n_test_iteration (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp336 … for (unsigned int n_test_iteration = 0; n_test_iteration < 2 && !test_failed; ++n_test_iteration) in iterate() local
338 const glw::GLint current_n_layers = (n_test_iteration == 1) ? 0 : m_n_layers; in iterate()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderInvariance.cpp2584 … for (unsigned int n_test_iteration = 0; n_test_iteration < n_test_iterations; ++n_test_iteration) in getTestIterationIndex() local
2586 _test_iteration test_iteration = test_iterations[n_test_iteration]; in getTestIterationIndex()
2607 result = n_test_iteration; in getTestIterationIndex()
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl3cCullDistanceTests.hpp238 …std::string getTestDescription(glw::GLint n_test_iteration, bool should_redeclare_output_variables,
H A Dgl3cCullDistanceTests.cpp2971 std::string CullDistance::NegativeTest::getTestDescription(int n_test_iteration, bool should_redecl… in getTestDescription() argument
2976 stream << "Test iteration [" << n_test_iteration << "] which uses a vertex shader that:\n\n" in getTestDescription()