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Searched refs:multiview_tessellation_shader (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/out/
Dfeatures.rs356 pub multiview_tessellation_shader: bool, field
2274 if self.multiview_tessellation_shader { in check_requirements()
2275 if !supported.multiview_tessellation_shader { in check_requirements()
4395 multiview_tessellation_shader: false, in empty()
4771 multiview_tessellation_shader: true, in all()
5194 || (self.multiview_tessellation_shader && other.multiview_tessellation_shader) in intersects()
5676 && (self.multiview_tessellation_shader || !other.multiview_tessellation_shader) in contains()
6234 multiview_tessellation_shader: self.multiview_tessellation_shader in union()
6235 || other.multiview_tessellation_shader, in union()
6894 multiview_tessellation_shader: self.multiview_tessellation_shader in intersection()
[all …]
/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/src/pipeline/graphics/
Dbuilder.rs1107 if !device.enabled_features().multiview_tessellation_shader { in validate_create()
/aosp_15_r20/external/rust/android-crates-io/crates/ash/src/vk/
Ddefinitions.rs18850 pub multiview_tessellation_shader: Bool32, field
18860 multiview_tessellation_shader: Bool32::default(), in default()
18907 pub fn multiview_tessellation_shader(mut self, multiview_tessellation_shader: bool) -> Self { in multiview_tessellation_shader() method
18908 self.inner.multiview_tessellation_shader = multiview_tessellation_shader.into(); in multiview_tessellation_shader()
45251 pub multiview_tessellation_shader: Bool32, field
45270 multiview_tessellation_shader: Bool32::default(), in default()
45346 pub fn multiview_tessellation_shader(mut self, multiview_tessellation_shader: bool) -> Self { in multiview_tessellation_shader() method
45347 self.inner.multiview_tessellation_shader = multiview_tessellation_shader.into(); in multiview_tessellation_shader()