Searched refs:multiview_cluster_culling_shader (Results 1 – 1 of 1) sorted by relevance
51432 pub multiview_cluster_culling_shader: Bool32, field51441 multiview_cluster_culling_shader: Bool32::default(), in default()51490 pub fn multiview_cluster_culling_shader( in multiview_cluster_culling_shader() method51492 multiview_cluster_culling_shader: bool, in multiview_cluster_culling_shader()51494 self.inner.multiview_cluster_culling_shader = multiview_cluster_culling_shader.into(); in multiview_cluster_culling_shader()