Searched refs:multiSampleFramebufferFetch (Results 1 – 2 of 2) sorted by relevance
62 uint8_t multiSampleFramebufferFetch : 1; member
619 optionBits.multiSampleFramebufferFetch && shaderType == gl::ShaderType::Fragment; in initProgram()1470 transformOptions.multiSampleFramebufferFetch = hasFramebufferFetch && isMultisampled; in getTransformOptions()