Searched refs:mesh_output_per_vertex_granularity (Results 1 – 2 of 2) sorted by relevance
621 pub mesh_output_per_vertex_granularity: Option<u32>, field944 …output_per_primitive_granularity : Default :: default () , mesh_output_per_vertex_granularity : De… in default()949 …mesh_output_per_vertex_granularity : [properties_ffi . properties_mesh_shader_ext . map (| s | s .… in from()
35060 pub mesh_output_per_vertex_granularity: u32, field35080 mesh_output_per_vertex_granularity: u32::default(), in default()35171 pub fn mesh_output_per_vertex_granularity( in mesh_output_per_vertex_granularity() method35173 mesh_output_per_vertex_granularity: u32, in mesh_output_per_vertex_granularity()35175 self.inner.mesh_output_per_vertex_granularity = mesh_output_per_vertex_granularity; in mesh_output_per_vertex_granularity()35365 pub mesh_output_per_vertex_granularity: u32, field35400 mesh_output_per_vertex_granularity: u32::default(), in default()35554 pub fn mesh_output_per_vertex_granularity( in mesh_output_per_vertex_granularity() method35556 mesh_output_per_vertex_granularity: u32, in mesh_output_per_vertex_granularity()35558 self.inner.mesh_output_per_vertex_granularity = mesh_output_per_vertex_granularity; in mesh_output_per_vertex_granularity()