Searched refs:meshPipelineLayout (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTests.cpp | 4600 …const auto meshPipelineLayout = makePipelineLayout(vkd, device, 1u, &meshDSLayout.get(), 1u, &pcRa… in testMixedPipelines() local 4627 …const auto meshPipeline = makeGraphicsPipeline(vkd, device, meshPipelineLayout.get(), DE_NULL, mes… in testMixedPipelines() 4651 ….cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, meshPipelineLayout.get(), 0u, 1… in testMixedPipelines() 4653 … vkd.cmdPushConstants(cmdBuffer, meshPipelineLayout.get(), pcStages, 0u, pcSize, &pcData); in testMixedPipelines()
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H A D | vktMeshShaderMiscTestsEXT.cpp | 3383 const auto meshPipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate() local 3448 …vkd, device, meshPipelineLayout.get(), DE_NULL, meshShader.get(), fragShader.get(), renderPass.get… in iterate() 3490 …vkd.cmdPushConstants(cmdBuffer, meshPipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0u, pcSize, in iterate()
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